
It’s amazing that even with an underpowered, two-and-a-half-year-old laptop, my two gaming companions of the past few months have both been PC titles. I have returned to my ongoing love affair with Team Fortress 2 and started a new and dedicated relationship with Starcraft II. Not only do I play both games a few times a week (ok, I actually haven’t played TF2 in a while), but I will continue to do so for years to come thanks to the frequent updates the games will receive.
And it’s not as if I fall in love with games easily; for example, I stopped playing Red Dead Redemption shortly after its release, quickly becoming bored of riding horses around a barren Western landscape while trying to aim and shoot with a shitty control scheme. I don’t want to digress into a Rockstar-bashfest or an argument about console and PC gaming; I’m just using my experience with Red Dead Redemption to contrast my experience with TF2 and SC2. Maybe I just enjoy games that end in “2″ this year (Mass Effect 2 was the fucking shit).
Although I love both TF2 and SC2, they are polar opposites. Two multiplayer games couldn’t be any more different from each other (perhaps UNO and Street Fighter 4 or Counter-Strike and Carcassonne). One game is a cartoonish and ever-evolving first-person shooter featuring at least one huge element of luck; the other is a science-fiction (although not exactly gritty-looking) real-time strategy game requiring multitasking, flawless execution, and a thorough knowledge of a game that is similar to its predecessor. read more…

